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Unity Multiplayer errors?!

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so.. im currently working on a top down shooter, it has multiplayer, but sometimes i get errors... "**View ID AllocatedID: X not found during lookup. Strange behaviour may occur**" and "***Couldn't perform remote Network.Destroy because the network view 'AllocatedID: X' could not be located.***". they appear when a enemy dies, but not all the time.. maybe there are some enemies with the same ID? i've not figured out when they appear, but i have notised that sometimes when the enemies die and drops loot these errors come... but not all the time.. i removed the loot and the errors cept annoing me. i can play multiplayer without caring about them, but i find it hard to avoid it. i am very grateful for any responce. Thank you :)

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